Tuesday, May 20, 2008

The Useful Things In ARCH1101 Study

-pay attention in dicovery and consideration of the ralationship and movement between spaces
-each architetural space should has a strong, crucial and identifited concept
-learning from each other
-regularly research some architetural information for asprision

EXP3 Elevator1 Animation

EXP3 Elevator1







Sunday, May 11, 2008

EXP3 36texture and 18 Sketch


























EXP3 WEEK1 Draft Model1


Archi1101_EXP3_Draft1_Yin1.ut2


Upper Office: Steve Jobs



Below Office: Donatella Versace



Overview upper and Below Offices



Words: Expand, elevated, Penetration



The Working Processes


Because only one texture can be applied to the model which import from Google sketchup to UT2004, thus I analys the model into different companents and imported them sepretaly into UT2004, and construct them together.


Space for Steve Jobs



Space for Steve Jobs




Space for Donatella Versace




Space for Donatella Versace



Space for Donatella Versace




EXP3 Week1 Mashup


Sunday, May 4, 2008

The Version2 of Model( with texture problem fix after consulting by Russel

DM_ARCH1101_YingGong_Huan2.ut2

The images of missing light area photos

Main entrance wall light
Main entrance room light
Corridoor light after main entrance room
Lower one ramp light
corridoor light



Image of Missing applied hand-made texture wall







The important notice to Helen Strevens

Because of UT editor’s system errors, after I modified the model on final stage, the map can not be re-build (especially the light on main entrance wall, main entrance room, the corridor after main entrance and the lower ramp); on the other hand the hand-made texture can not be save in the map. Therefore I captured the image of missing light area photos and wall with hand-made texture photo, and up load to the Blog (see above)

I found two way to solve the problem when you checking the model
1. try to re-build the map (I’m not sure it works because on my computer it dose not work)
2. view the map under editing platform, when you reach the area is black, where you see black area when you actually in the game, there are light bult near the area, just move it around for couple seconds, the light will come out (that is how it was in my computer)

Sorry about those troubling. Thanks a lot.

Download Link

DM_ARCH1101_YingGong_Huan1.ut2

The Image of Front-wall Exterior







The Image of Front-wall Interior







The Image of On-wall Space




The Image of Behide-wall Exterior